3D Virtual Worlds as Creative Pedagogy for Art Education

3D Virtual Worlds as Creative Pedagogy for Art Education

Author: 
Lu, Lilly
Place: 
Hershey, PA
Publisher: 
IGI Global
Date published: 
2013
Editor: 
Nettleton, Kimberely Fletcher
Journal Title: 
Cases on 3D Technology Application and Integration in Education
Source: 
Cases on 3D Technology Application and Integration in Education
Abstract: 

As 3D Virtual Worlds (VWs) have become an ongoing trend in education, their potential application in art education needs to be demystified. The author reviews the literature on 3D VWs for education and art education that highlights their unique characteristics and related issues and reveals the learning opportunities for engaging students. Next, the author presents her virtual world curriculum and pedagogy as well as students' work examples and their responses to the new art and learning media from her Art Café@Second Life research project. At the end, she makes recommendations for future research that examines the 3D VW as a creative learning/teaching environment, art form/medium, and exhibition/creation ground, and an emerging curricular topic for inquiry.

Series: 
Advances in Early Childhood and K-12 Education

CITATION: Lu, Lilly. 3D Virtual Worlds as Creative Pedagogy for Art Education edited by Nettleton, Kimberely Fletcher . Hershey, PA : IGI Global , 2013. Cases on 3D Technology Application and Integration in Education - Available at: https://library.au.int/3d-virtual-worlds-creative-pedagogy-art-education