An Overview of Child Abuses in 3D Social Networks and Online Video Games

An Overview of Child Abuses in 3D Social Networks and Online Video Games

Author: 
Garcia-Ruiz, Miguel A.
Place: 
Hershey, PA
Publisher: 
IGI Global
Date published: 
2011
Record type: 
Responsibility: 
Martin, Miguel Vargas, jt. author
Olsson, Patrik, jt. author
Editor: 
Dudley, Alfreda
Source: 
Investigating Cyber Law and Cyber Ethics
Abstract: 

It appears that child pornography distribution and child abuses on the Internet have permeated to massively multiplayer online role-playing video games (MMORPG) and 3D social networks, such as Second Life (SL), a compelling online virtual world where millions of users have registered. Although SL is intended for general entertainment in its adult (over 18) version, cases of simulated pedophilia have been reported inside SL’s virtual world, generated by some of its users, employing SL communication capabilities to trade and show child pornography images to exchange related text messages. This chapter provides a literature review on child pornography in MMORPGs and other 3D social networks including SL, as well as policy and network approaches for overcoming child abuse. A review on ethical and legal issues of dealing with child pornography and other types of child abuse in 3D social networks and MMORPGs is also addressed in this chapter.

Series: 
Advances in Information Security, Privacy, and Ethics

CITATION: Garcia-Ruiz, Miguel A.. An Overview of Child Abuses in 3D Social Networks and Online Video Games edited by Dudley, Alfreda . Hershey, PA : IGI Global , 2011. Investigating Cyber Law and Cyber Ethics - Available at: https://library.au.int/overview-child-abuses-3d-social-networks-and-online-video-games